Granit Demaku

Unity Developer, Managment, Full stack Developer, Marketing manager, Multiplayer Dev

Granit Games



Numbers First



We created this game to make learning math fun and fast.



Available: App Store



Galaxy Explorer



Explore different worlds and collect minerals.



Available: IOS & webGL



Artifacts Fall



Explore Ancient greek artifacts and collect them.



Available: IOS & webGL



Highway Runner



Buy roads and avoid obstacles, Better the roads higher the income.



Available: IOS & webGL



Defend The Farm



Defend your farm and attack the enemies.



Available: webGL



Magnet Fields



Move through magnets and collect coins, Avoid obstacles.



Available: IOS



Sea Plinko



Jump through platforms and beat the levels, Each time you beat levels you win coins.



Available: IOS & webGL



Candy Path



Grow the candy tree and try to avoid bombs.



Available: IOS & webGL

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About Granit Demaku

I’m Granit Demaku, a passionate game developer and tech entrepreneur from Kosovo with over 6 years of experience in Unity development, including 5+ years specializing in multiplayer systems, alongside management and full-stack web development.

Alongside that, I also work as an iOS Game Developer at BidataLab, where I focus on creating engaging mobile experiences using Unity. Our first game is already live on the App Store, and we are currently developing another title that is set to launch soon.

I specialize in designing, developing, and publishing cross-platform games, from small indie titles to large-scale systems integrated with Firebase, Photon Fusion, and cloud infrastructure. My focus is on building meaningful, performance-optimized experiences that connect creativity with technology.

Beyond game development, I’m deeply involved in business strategy, marketing, and creative leadership. I work closely with designers, developers, and content creators to turn ambitious ideas into market-ready products.

Some of my key interests include:

My goal is to continue creating products that inspire creativity, entertain people, and push the boundaries of what indie developers can achieve globally.

Contact me